And so it Begins ...

So the grey, plastic crack strikes back. Well-played GW, well-played.

I should start by saying that it's only been a few weeks since I had the sudden urge to renew my interest in Warhammer 40,000 as a hobby. It's been ... probably a good five or six years since I'd really sat down and worked out an army list or read a codex. My interest in 40K started in high school, but died out once a much more sinister crack was released upon the world. By the time that came around, I was actually employed by Games Workshop, and enjoyed several months of red shirting before taking on jobs that were actually related to my Computer Science degree. But the tipping point for me came this year in the form of Dawn of War 2. The Warhammer 40K universe is a fantastic IP, and DoW2 really felt right as far as a fast-paced strategy game based on the Emperor's Finest was concerned. After finishing it, I felt the need for the same level of strategy and satisfaction, but at a higher scale. And in the 40K universe. I knew then that I would have to return.

But this time, I want to try something a little different. I want to play the Imperial Guard, and now is a better time than ever, with their brand new codex having just been released. My current army, Space Wolves, has seen heavy action in its career, and I don't expect that to change when the puppies' new codex arrives (fingers crossed!). My theme for the Guard is the COG from Gears of War. I love the COG Gears, and I've seen enough cutscenes to know that their expendability suits the Imperial Guard just fine! There are some modeling opportunities to be had for sure, but if my Space Wolves army is any proof, I've never been a fanatical conversion expert.

I've found a fantastic community of 40K enthusiasts via ++From the Warp++, and I hope to inspire and be inspired by its collective creativity.